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The Diversity of TERA: Castanics and Slayer In The Spotlight
posted by: Sean Shore Thu 28th Oct 2010

Dark mystery meets deadly speed
The diversity of TERA: Castanics and slayer in the spotlight
The members of the castanics tribe are marked by a dark past. As such, the castanics are among the most mysterious people in the world of TERA. The slayer class, in contrast, is known for their deadly quickness. The members of this close combat class never take to the battlefields of TERA without their broadswords. In a spotlight Frogster is now releasing information about the tribes and classes from the upcoming online RPG: castanics and slayer.
The Castaner

With her small stature, reddish skin, sharp horns and long ears have the Castaner an indomitable will, her diabolical appearance belies. There are several hair colors available than any other nation, and her hair is white but in most cases. The independent Castaner like to rely on their innate, individual strengths. They are also smart, strong and agile and give scouts and spies from great. Since the demise of their God in the divine war Castaner suffered under the prejudice and oppression. Just like the high elves, they look back to a dark past and because of their tendency to compromise independence and black humor in many feel uncomfortable in their presence. Nevertheless, Castaner an important part of the Federation and valuable - if unpleasant - allies.


The Destroyers


The destroyers use mighty broadswords to the battlefield to sweep their opponents. They prefer the mobility of a light leather armor, their weapons do not complement to speed or precision, but rather an overwhelming and brutal force. The weight of their broadswords slowed their attacks, if they but together, they cause damage to large. The ability of the destroyer, to be able to attack from behind is helpful if they circled enemies allies for help coming from.


With the strong whirlwind attack of the destroyer, which is many times more effective than a normal attack, the enemies will be struck down on all sides. In order for the whirlwind that work best, the first destroyer to exercise his attack for 1.5 seconds without being disturbed. This preparation time may be a disadvantage, however, makes the enormous damage this up for that! A useful tool for the direct attack on his counterpart is the enormous harm trip attack with a decay time of eight seconds. Similar to the Whirlwind skill that requires a cast time of 1.6 seconds when it is applied, but there is a big chance that the target of the destroyer is massacred.















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